The game makes clever use of its environments and storyboards to tell tales that are open enough to be interpreted by the player. The 16-bit environments and characters work perfectly well with the often calm and serene soundtrack, composed by Disasterpeace.
First, and foremost, this game looks astonishing. If you’re coming in expecting a story served like something similar to contemporary story-driven games, then this game will not satisfy that desire. A fair warning though: this game’s storytelling is a bit niche, and will not appeal to all players. Beautiful characters and environments, complemented by a tough, but fair combat system, make this game amazing in almost every category. This is one of my favorite games of all time. Beautiful characters and environments, complemented by a I’m not going to beat around the bush.